Themed
Army Ideas
Armies
of the Jungle
List
of Armies
The Wolf Brothers
by
Patrick Eibel
Warhammer
40K is a fluid game with rules and codices updated all the time.
In general, this is a good thing, as it keeps the game from becoming stagnant,
but it can leave players with armies that need a new codex with a quandary.
You can leave your army on the shelf until a new codex comes out, you can
sell off your army and collect a new one, you can play with the existing
rules at a disadvantage, or you can try to adapt your army to a newer codex.
Such is the
situation with my very large Space Wolf army. The boys in blue-gray
have been sitting on the shelf for two years waiting for a codex update.
When the last Space Marine codex came out, I looked at using those rules,
but the army ended up lacking the flavor of the Space Wolves. Likewise,
when the previous Chaos codex came out, I thought there might be options
there, but that codex was so complex that I just didn’t care to go to the
trouble. Over the Counter Offensive weekend,
I decided to revisit the Chaos option using the newly revised Codex:
Chaos Space Marines. I found that I could come up with a
force I really liked and that represented what I liked about the Space
Wolves (ferocious close combat) as well.
Army Background
The army is
based on the Wolf Brothers, the Space Wolf offshoot that got a little too
wolfy and was eradicated. I wanted to avoid the ubiquitous explanation
of the army hiding in the Warp because this plot device has been used so
often it is almost a cliché. Instead, I postulate that some
of the Wolf Brothers were away on a mission and received word from a survivor
that the Chapter was under Expurgation. They laid low on a remote
planet, biding their time by recruiting to increase their ranks and fermenting
their hatred for the Inquisition that expurgated them. The warband
now seeks to avenge the rest of their Chapter and hunts Inquisition forces
whenever possible.
Though they resemble Space
Wolves, the Wolf Brothers are now sworn to serve Khorne.
Here, they attack loyal
Marines of the Emperor's Wolfhounds chapter
Army List
I have written
up a 4,000-point force that uses most of the models I already have.
I will have to get a few things to fill out the army, but I can take my
time, as I don’t play 4,000 point games too often and I have enough to
get me by until then. I will list the units in my final list and describe
what Space Wolf units will represent them.
HQ
-
Chaos
Lord w/Mark of Khorne, Juggernaut, Bloodfeeder daemon weapon, and meltabombs.
I could have used my Ragnar figure as a Chaos Lord, but All-Around Good
Guy Bryan Layton gave me a Juggernaut, so I just had to use it.
Elite
-
Eight
Possessed Space Marines with an Icon of Khorne and a Rhino.
-
Ten
Chosen, including an Icon of Khorne, two power fists, and a melta
gun, plus an Aspiring Champion with lightning claws. The squad does
not get a Rhino, so that they can Infiltrate.
-
Ten
Chosen as above, except flamer instead of melta gun, and the Aspiring
Champion has a power weapon. I am using the old wolf-looking Space
Wolf Sergeant as the Aspiring Champion.
Troops
-
Four
squads of 10 Chaos Space Marines each. All squads have an Icon of
Khorne and a Rhino with extra armor. Two squads have two flamers
each and two squads have two melta guns each. Each squad has an Aspiring
Champion with a power fist.
-
Two
squads of 16 Berserkers each, including Skull Champions with power
fists. The Berserkers will hang out with the Lord to form a big killing
unit. Yeah, it’s slow, but when it gets into close combat, it will
unleash much carnage.
-
One
unit of 16 Lesser Daemons. I am including this squad here
because they count as Troops, even if they don’t take up a slot.
I am planning on using Fantasy Chaos Hounds as my Lesser Daemons for a
really feral wolf look.
Fast Attack
None.
I was going to use Bikes, which I already have, but decided I’d rather
use the points for more Berserkers. I can always write up a squad if I
need points while I am building the army.
Heavy Support
-
Predator
Destructor with lascannon sponsons
-
Predator
Annihilator
-
Vindicator
Wolf Brother Chaos Lord
atop a Juggernaut of Khorne
Modeling and Painting
Since most
of the army will do double duty as loyal Space Wolves, I didn’t want them
to look too Chaosy, and they use the same color scheme as my Space Wolf
army. For the Icon bearers in the Chaos Space Marine squads, I use
the skull-on-a-chain bit from the Berserker sprue (no one says the icon
has to be a banner.) This is generic enough that in non-Chaos games,
it will be an interesting accessory item. I am using plastic Blood Claw
figures to represent the regular Chaos Marines, so in order to make the
Chosen look a little more “special,” I am using the metal Blood Claw figures
that have a lot of detail. I happen to have two plastic Chaos icon
bits, so I will give them to the Chosen since they are the Elite unit.
Games Workshop
produced some excellent Wulfen figures for the 13th Company army in the
Eye of Terror campaign, and they will be perfect as Possessed Marines.
I am using regular Khorne Berserkers for the Berserker unit, but I am swapping
the front torso for a Space Wolf torso to keep with the theme of the army.
While the Wolfen will be painted in the same colors as the regular Marines,
I think I will use a different scheme for the Berserkers. I think
the traditional red and brass would look really garish with the army, so
I am thinking of using Chaos Black with Burnished Gold accents. I
might try doing a fade from Shadow Gray to Chaos Black on the armor, but
I generally don’t like doing complex techniques on large squads as it is
hard to maintain consistency.
Using the Army
Let’s face
it, using a Khorne army is not rocket science. The idea is to get
into close combat as soon as you can. The Berserkers and Lord will
unleash a sick amount of attacks when charging (the daemon weapon alone
guarantees that), and with Furious Charge, there will be plenty
of wounds to go around. The Chosen and regular Chaos Marines will
provide a more tactical role; with Icons of Khorne, they are almost as
good in hand-to-hand combat as the Berserkers, but they also have flamers
and meltaguns if things need to be thinned out first.
The Heavy Support
choices are purely for tank hunting. I could have taken Long Fangs
as Havocs, but I felt that a “Devastator” unit would not really fit with
a crazed assault army. I already have all three tanks, so that makes the
decision all the more easy.
You may notice
that I do not use Terminators in my list. It’s not that I don’t have
suitable models: I have a unit with a heavy flamer and three combi-flamers
that would work fine. It’s that I wanted to keep my list to one detachment
and I like the Elite choices above better. If I ever get into a super-large
game, I could add a Terminator squad and a Land Raider to carry them.
Conclusion
I have already
had a few chances to try the army out, and it works pretty well.
The Icons of Khorne really come in handy by adding attacks to the basic
Marines. One unit of Chaos Space Marines was able to rebuff the charge
of a squad of Seraphim with a Canoness. Go Khorne! It was really
a lot of fun to take the army out of mothballs and onto the table.
I can’t wait to get them into action again, but first I’ve got to buy more
Berserkers….
Pat has experimented with
using this figure as a winged Daemon Prince for his Wolf Brothers army
Posted October 2008
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