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Other Tyranid Themed Army Ideas Hive Fleet Ravana
They are also a purely science-fiction element in a fantasy/sci-fi game. Eldar, Orks, daemons, even Space Marines all have inspirations in myth and legend, but Tyranids draw theirs from movies like Alien and books like Starship Troopers. I thought it would be a challenge to come up with a Tyranid army with fantasy elements, using Warhammer bits to create chimerical creatures resembling mythological monsters. Like most other Themed Army Ideas, this one is for experts. Hive Fleet Ravana uses all the regular Tyranid rules; where it differs from other 'nid armies is that every figure is converted. This will take a lot of time and necessitate buying a lot of bits, but the reward will be a unique Tyranid army that definitely has personality and isn't just a bunch of "bugs!" Background
Fighting Tiger probes have captured images of grotesque Tyranid mutants, each more repulsive than the last. Knowing that Tyranids evolve quickly, some Imperial xenobiologists have speculated that Tyranids may assimilate the best attributes of organisms that offer fierce resistance and pass these attributes on to subsequent Tyranid generations. In that way, much like Orks, the Hive becomes stronger with every victory. Alternatively, Hive Fleet Ravana's path around the edges of the Maelstrom (an area of space similar to but smaller than the infamous Eye of Terror) may have exposed the Tyranids to the hideous warping powers of Chaos. In the end, it matters little, for eventually these mutated aliens--monstrous even by Tyranid standards--will reach Regulus and threaten the Fighting Tigers. Philosophy
HQ/Elites/Troops/Fast
Attack/Heavy Support
Modeling and Painting
Here's some conversion suggestions: 1. Adding extra Tyranid limbs, heads, etc. to Tyranids has already been done and defeats the idea of introducing a fantasy element to these critters. Use sparingly or don't bother with this at all!
Hive Tyrants with parts from Stegadons or DragonsOf course, this is just a beginning. You might also want to try using parts from: Giant Spiders, Scorpions, and Vampire BatsI've come up with two color schemes for painting Tyranids, either of which you can use with or without converting them as I've suggested above. The wasp color scheme. Prime the figure in white, paint each figure in Sunburst Yellow, and mark with bands of Chaos Black similar to the pattern that wasps and bees have. I've included this idea for brave souls out there, but I don't recommend this scheme for a variety of reasons. First, it reinforces the standard perception of Tyranids as "bugs." Second, it will take a lot of time and effort: any yellow color requires quite a few coats to cover well and painting "wasp" markings on each figure will become very tiresome (remember that Tyranid armies tend to have LOTS of figures). Third, wasps and bees in the real world use these markings to warn away predators: the combination of yellow and black says "Don't eat me, I'm dangerous." Why would Tyranids, being apex predators, need this coloration?
The cave dweller/deep sea scheme. This is another paint scheme inspired by biology. It occurred to me that Tyranids likely spend most of their lives drifting through the cosmos inside the bellies of their living craft or (especially in the case of Genestealers) in space hulks: presumably, these places would be very dark, if not completely lightless. In real life, organisms that live in total darkness have little use for coloration and are either albinos (the cave dweller option) or are all black with bioluminescent patches (the deep sea option). For the cave dweller option, prime the figures white and then paint over with Skull White. Eyes would be Chaos Red. Simple! For the deep sea option, prime the figures black and then paint over with Chaos Black. Put a few dots of Bilious (or Scorpion) Green here and there, perhaps in patterns that the Tyranids (and you!) use to identify members of specific broods. Make sure to use glossy varnish to make these luminescent patches "glow." Both of these approaches will give you a simple, unified yet distinctive look to your army. For variety, you may want to simulate the chameleon-like ability of Lictors by painting them in a camouflage pattern--perhaps going so far as to have different models for different terrain ("...this is my 'desert' Lictor, and this is my 'polar' Lictor, and this is my 'jungle' Lictor..."). Of course if you wanted to really run with that idea you could paint ALL your Tyranids in camouflage, but I think if you weren't completely bonkers before you began painting your army you soon would be. General Tactics
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Kilgore, January 2000
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Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers Other Pages:
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