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Tyranid Themed Army Ideas
Genestealer Cult
by Patrick Eibel
Way back in
the days of Second Edition 40K, my friend John had a Genestealer Cult army
that used to terrorize us on a regular basis. He was particularly proud
of his tactic of putting Genestealers in Rhinos (because he could) and
zooming them up the board in the relative protection of the vehicle.
Thankfully,
those days are gone.
However, the
idea of a Genestealer Cult army is pretty neat, and I am sure there are
some of you out there that still have the figures for them. Here is my
attempt to replicate some rules for a Genestealer Cult. While I have done
my best to be reasonable, these rules are unofficial and your opponent
is under no obligation to allow you to play them. However, in a loose and
friendly environment, I am sure they would be allowed.
Background
Genestealer
Cults worship the awe-inspiring terror of the Hive Mind. They are made
up of humans that either serve, or have been mutated by, the Tyranids and
their mycetic spores.
Philosophy
Prepare the
way for the Great Devourer.
Note
This army
uses units from two lists: the Lost and the Damned (L&D), from Codex:
Eye of Terror, and the Tyranids (T).
HQ
Cult Magos,
which counts as an Arch Heretic (Chaos Sorcerer) (L&D). You may also
have 0-1 Broodlord and retinue (T).
Elites
Big Mutants
(L&D) and 0-1 Elite choice from Codex: Tyranids.
Troops
You may take
Mutants (L&D) but no Plague Zombies. You may also take Cultists, which
count as Traitors (L&D) and 0-2 broods of Genestealers (T).
Fast Attack
You may take
one Traitor Recon unit (L&D) for every unit of Cultists you take. You
may also take 0-1 Fast Attack choice from Codex: Tyranids.
Heavy Support
You may take
one Traitor Tank (L&D) for every unit of Cultists taken. You may also
take 0-1 Carnifex (T).
Modeling And Painting
The key to
the army will be modeling the mutants. For Big Mutants, I would use a combination
of the plastic Fantasy Ogres and Tyranid Warriors; for regular mutants,
use Genestealers and Cadian Imperial Guard. I would use the human (or Ogre)
legs and torsos and Tyranid arms and heads. You will want to paint your
human part of the army to have a strong visible association with the Tyranid
part, either similar colors schemes, iconography, or slogans (“All bow
before the Devourer,” etc.)

General Tactics
This army
creates a balance between the shooty human forces and the assault-oriented
Tyranid and mutated forces. As such, you will want to reserve some assault
element to protect your shooting element from counterattack. Your opponent
should have fits deciding which is the greater threat, the Tyranids advancing
on their lines or the Traitor with the heavy weaponry.
Related
Pages
Other
Tyranid Themed Army Ideas
© Copyright Patrick
Eibel, October 2005. Used with permission.
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