Space Marine Themed Army Ideas
often you run into a gamer who is smart; creative; an excellent sportsman;
a skilled 40K player; and has a well developed, unique sense of humor.
Folange is such a gamer. Over the years, he has
created many interesting armies, such as a Star Wars army (complete
with tape recorder that plays "The Imperial March" during his Movement
Phase), his "Night of the Living Tzeentch" Chaos army (led by a converted
"Headless Horseman" Chaos Lord), and his "Mean Green Machine" Necron army
(with "smiley faces" painted on the Flayed Ones).
Yann's latest army is not at all
whimsical; in fact, it should terrify the foes of the Emperor. I'll let
Yann take it from here....
Not all Blood Angels believe in
tearing the enemies of the Empire apart with their bare hands. There are
those who hear the cry of Sanguinius in the roar of an engine, or the firing
of a bolter. The Iron Angels are thus, harnessing their rage through the
use of machines and vehicles. While not as fanatical as the Iron Hands,
with their beliefs that machines are better than flesh, the Iron Angels
do believe in heavily augmenting their capabilities with the use of vehicles,
transports, and above all, Dreadnoughts.
“Blood Within, Iron Without”
is the motto of the Iron Angels. While they know themselves to be superior
to average humans, the death of Sanguinius at the hands of Horus shattered
any illusions of immortality that they may have had. Aware that Death can
come for them at any time, they use machines and vehicles to help them
get their mission done without sacrificing manpower. By providing protection
from enemy fire and support in the means of heavy weapons, the Iron Angel
vehicles have earned themselves a place in any force.
A main difference from other chapters
is their extensive use of Dreadnoughts. Being entombed into a Dreadnought
is a great honor for an Iron Angel, for they are then able to serve the
Emperor longer than their normal physical bodies would allow. But while
it’s an honor, an Iron Angel who is so entombed knows that their joining
with the great metal form is an end to one form of life, and the start
of another. On the occasion where an Iron Angel is joined with a Dreadnought
sarcophagus, the ceremony starts solemnly, as the Marine’s current life
is coming to an end. After the entombing, the ceremony takes on a festive
feel, celebrating the addition of a new Venerable Brother beginning his
new life in service of the Emperor.
As per Codex: Blood Angels,
with the following notations.
The Iron Angels are commanded on
the field by an Iron Lord (Blood Angels Hero), a Space Marine
commander who has proven himself on the field of battle. All Iron Lords
have undergone training by a Techmarine, so they may be aware of the strength
of the machines in their care.
Iron Minds (Librarians)
are not unknown in the Iron Angels, but their presence in the chapter is
small. As psykers can not use their abilities once they become a Venerable
Brother, they live their first lives as fully as possible, dreading the
time when they are cut off from their mental abilities.
Iron Fathers (also known as
are also part of the chapter, but they tend to be more dedicated to the
support and upkeep of the machines dedicated to the chapter. The Iron Father
acts as the main Techmarine for the chapter, his primary duty being the
upkeep of the Venerable Brothers in his care. The Iron Father tells of
how the Emperor was once a man, striding the world on his feet, but now
is part of the Golden Throne, living his second life in service and command
Sanguinary High Priests are not used
in an Iron Angels list. The Iron Father covers whatever needs the High
Priest would provide.
Honor Guard may be taken if so desired.
They are usually in a Rhino transport or Razorback, but rarely equipped
with jump packs. Land Raiders are considered a mark of honor, and are kept
in reserve for a commander of high ranking.
Death Company: On the occasion when
an Iron Angel is overwhelmed with the gene-memory of Sanguinius, instead
of blackening his armor and letting the Marine throw himself to death in
combat, the Iron Father connects the Iron Angel to a Battle Droid which
goes out to battle in his stead. This way, the Iron Angel can expunge his
rage at Sanguinius’ death and not decrease the manpower of the Iron Angels.
Iron Angels go to battle with a
full complement of Furioso Dreadnoughts. The close combat capacity of the
Furioso is well respected by the Iron Angels, and they are at the forefront
of all assaults.
Terminator/Terminator Assault units:
Suits of Terminator armor are available to the chapter, but as the majority
of their time and technology goes into the upkeep of the Dreadnought, Terminator
armor is only available for characters.
Veteran Squads and Veteran Assault
Squads are not taken in an Iron Angels army.
are as per Codex: Space Marine, with the exception that all
Tactical Squads must be mounted in Razorbacks or Rhinos.
Assault Scouts (Blood Angel Scout Squad) perform dirty work
in close quarters. When recon and information are needed, the Iron Angels
dispatch an Iron Angel Scout Squad (Space Marine Scout Squad
0-1) to assess the strengths and weaknesses of their foes.
As per Codex:
Space Marines. The Iron Angels use a wide variety of Land Speeders
and bikes. The extra protection and speed is an well-appreciated addition
to the Iron Angels force. Assault Squads may be taken, but they are very
rare and only used in terrain that’s inhospitable towards vehicles.
take a full complement of Dreadnoughts, armed differently according the
mission at hand. Their ability to move and fire even the heaviest of weapons
give the Iron Angels a tactical advantage over forces that rely on stationary
vehicles to fire weapons.
Due to the
Iron Angels’ heavy reliance on Dreadnoughts,
only one each of the following may be taken in an Iron Angels force: Predators
(all variants), Devastator Squads, Whirlwinds, and Vindicators.
are reserved for Honor Squads and commanders who have proven themselves
worthy. They may only be taken as a transport option for a HQ. Thus, the
Iron Angels do no use a Land Raider Crusader.
Painting and Modeling
Iron Angels are primed black with
a Boltgun Metal drybrush. Trim is done in Brazen Brass. Shoulder pads,
facemask, and gun are painted red, with the Blood Angel drop on the left
shoulder pad, and the unit designator on the right pad. Vehicles are done
with a similar style. Bionics and the Adeptus Mechanicus gear should be
prevalent throughout the force, specifically on Sergeants and characters.
Personally, I gave all my Marines bayonets, so they can spear people on
While this army may be immune to
most small arms fire, you’ll have to watch out for heavy weapons. Since
a lot of points are in vehicles, a good shot can blow away a chunk of your
army, but don’t let it deter you. Some options are:
The army has a good bit of mobility,
with all the transports, Speeders and such. The only slow models that can
cause problems are the Furioso Dreadnoughts; who move 6" a turn (not counting
possible Black Rage). You can use your infantry models to tie up
units until the Furioso Dreads get into position to crush things. Also,
with some fire support Dreadnoughts and mucho heavy weapons on vehicles,
you can pester your enemy so that they forget about the Furioso Dreads
until it’s too late.
Split Force – Send all your Dreadnoughts
up one flank, and the rest of your army up the other side.
Full Throttle – Drop off your
infantry to provide a fire base, and use your speedier vehicles to harass
the enemy until your Dreadnoughts can go break some stuff. Run them up
the middle and break stuff.
Come Get Some – This works against
armies that rely on close combat. Use your mobile heavy weapons to pick
off targets that can cause you problems and then crush the enemy as they
come to you.
by Yann from the 01/18/03 Dream Wizards RTT
Space Marine Themed Army Ideas
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© Copyright Yann
Folange, October 2003. Used with permission.