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Sho-T BigHed's
Blood Axe army
Currently, Pat has a Space Wolf army, a Speed Freek army, and a "regular" Ork army (described below), which he used in the Blood Deserts of Auros IX Campaign.
Back in 2nd Edition, this army was a mixture of Goffs, Blood Axes, and Evil Sunz (with a few Snakebites and Deathskulls) led by Ghazghull Thraka, with Sho-T BigHed as one of his underlings. When 3rd Edition came around, Pat decided to make the bulk of the army Blood Axes and put Sho-T in charge. In typical Blood Axe fashion, most of them wear uniforms taken from Imperial Guardsmen: Sho-T's reasoning is that "den we can sneek up on dem cuz dey won' notice we'z Orks."
Pat's mobs usually number between 12-15 Boyz; he usually takes a Nob with 'eavy armor, a shoota and a power claw or choppa to lead each mob that can have one. Gretchin number 30 to a mob. Pat, by the way, has been playing Orks since First Edition, back when Orks were definitely more humorous than they are now: hence the funny names Strengths
Weaknesses
Best Moment vs.
Fighting Tigers
Worst Moment vs.
Fighting Tigers
HQ
Sho-T's Bodyguard: 7 Nobz with mega-armor, shoota, and power claw. Mek with kustom force field, shoota with more dakka. Total: 385 points. Kustom Wartrukk:
Elites
Flash Gitz: 9 Boyz + Nob. 4 Boyz have big shootas, 5 have shootier shootas. Nob has a big shoota. Total: 155 points. Goff
Skarboyz: 16 Boyz + Nob. 14 Boyz have sluggas and choppas, 2 Boyz
have burnas. Nob has ‘eavy armor, iron gob, big shoota, choppa, and tankbusta
stikkbombz. Total: 230 points.
Troops
Shoota Boyz: 19 Boyz + Nob. 16 Boyz have shootas, 3 Boyz have big shootas. Nob has a big shoota, ‘eavy armor, choppa, tankbusta stikkbombz. Total: 221 points. Stikk Bommas: 14 Boyz + Nob. 11 Boyz have sluggas and close combat weapons, 3 Boyz have burnas. All have frag, krak, and tankbusta stikkbombz. Nob has ‘eavy armor, big hat (counts as iron gob), slugga w/blasta, choppa, frag, krak and tankbusta stikkbombz. Total: 229 points. Gretchin Mob: 30 Gretchin + Slaver. Gretchin have Grot blastas. Slaver has a grabba stik, slugga with blasta, and a squighound. Total: 113 points. Gretchin Mob: 30 Gretchin + Slaver. Gretchin have Grot blastas. Slaver has a big shoota and a choppa. Total: 113 points. Super
Gretchin Mob: 20 Super Gretchin and Zodgrod Wortsnagga. Super Gretchin
have Grot blastas. Zodgrod has ‘eavy armor, slugga, and grabba stik. Total:
120 points.
Dr. Huji-Bob Jeep: Weirdboy (see page 254 of the main rulebook). Total: 40 points.
Right:
Blood
Axe Stikk Bommas.
Fast Attack
Boar
Boyz: 10 Boyz, with sluggas and choppas (see page 254 of the main
rulebook). Total: 160 points.
Heavy Support
R2Ork2: Dreadnought with two rokkit launchas, two Dreadnought close combat weapons. R2Ork2 is painted like his Star Wars counterpart but has a personality like an evil Tweekie from the early 1980s TV show Buck Rogers. R2Ork2 is an absolute terror in hand-to-hand and seems to have phenomenal luck shooting. Total: 80 points.
Killer Kans: Two with big shootas, one with rokkit launcha, each with a Dreadnought close combat weapon. Total: 135 points. Battlewagon: With two twin-linked big shootas and one zzap gun. Total: 135 points.
Related
Pages
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Kilgore April 2001
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Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers Other Pages:
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