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Events and Battle Reports
Intro and Army Lists <> Part 1 <> Part 2 <> Lessons Learned

New Year, New Enemy: Lessons Learned by Kenton Kilgore
My plan had been to get into close combat as soon as possible and bust up some ‘bots, and that’s what I managed to do, knocking down enough Necrons to force a Phase Out. But it wasn’t easy, and I admit that my heart sank after each “We’ll Be Back” roll. They build some tough Warriors at the Necron, Inc. factory. 

Still, I was pleased that in the first turn, I took out a Tomb Spyder and all three Heavy Destroyers and wounded Thoth twice. My Tactical, Assault, and Veteran Marines performed well against still resistance. I would have liked my Dreadnoughts to have inflicted more casualties, but such is war….

When I wrote up my army, I had picked out some “just-for-fun” units. But what did they actually do?

This was the third battle for Raja Khandar Madu’s bulked-up Command Squad, and once again, they hardly got to do anything. They enjoyed a round of shooting (including two flame bursts) but managed to kill one measly Warrior. Then they got shot to pieces by Baphomet, the Immortals, and rapid-firing Warriors.

Needless to say, I hadn’t planned on such an expensive squad being cannon fodder, but Pat was determined to gun them down. I’ll have to use them in another game soon and see if I can actually get them into close combat, where (hopefully) they’ll excel.

Both squads of Terminators worked well, I think. My Assault Terminators are ridiculously over-specialized to do one thing: tear through heavily-armored troops. And that’s just what they did. Talwar Chakram and the “tactical” Terminators landed off-target but did the best that they could do, which was attacking Thoth and the Destroyers. Thoth was “killed” twice and the Termies shrugged off a lot of fire that could have killed my other Marines, such as…

…the “assault” Scouts. By rights, they should have been obliterated by gauss firepower, but these girls went unnoticed until they got into hand-to-hand, with 30 attacks on the charge and 20 attacks thereafter. Nice work, newbies!

Going into the game, my biggest fear was that Pat would use his initial set-up and his advantage in mobility to make me walk across and around the board through a lot of fire. That didn’t turn out to be the case, and I managed a win in a tough scenario against a tough opponent. Yes, it was a good day at the office….. 

Patrick and Kenton
We only run this site so we can post photos 
of us making stupid faces....

Lessons Learned: “It’s Better To Burn Out Than Fade Away” by Patrick Eibel
Another battle with the Necrons and another Phase Out. How frustrating. 

Some battles are lost or won from the initial set up, and I knew that deployment for this battle was going to be crucial. I had two options at the start: either cluster my troops to make the best use of the Resurrection Orbs, or spread them out to stretch out Kenton’s forces. I chose to cluster my forces because I was afraid that in a spread-out formation, Kenton would be able to collapse a flank and keep on rolling. 

Kenton did what he needed to do by dropping in my lap and negating my shooting almost immediately. By him having all of his troops on top of me almost from the start, I was hard pressed to respond. I am sure all of the Monday Morning Quarterbacks out there (thank you, Brett Favre) will point out the error of my ways. 

This brings me to the point of my “lessons learned”: knowledge is no substitute for experience. While I may know the best way to play a Necron force, I am not experienced enough with playing them to adapt to a given situation. I hope that as I play more with this army, I will get more of a feel of what to do with them. I am already considering dropping the Scarabs in favor of more Warriors.

The Necrons will have to wait awhile to avenge this loss. Since I have declared 2004 as “The Year of the Ork,” the greenskins will be the focus of my attention for awhile. Perhaps I will have to declare 2005 “The Rise of the Machines” (thank you, Arnold Schwarzenegger).

Intro and Army Lists <> Part 1 <> Part 2 <> Lessons Learned

© Copyright Kenton Kilgore and Patrick Eibel, January 2004
 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain<> FAQ <> Beyond the Jungle