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Events and Battle Reports
Star Wars vs. Battlestar Galactica
Intro and Army Lists <> Part 1 <> Part 2 <> Lessons Learned

Star Wars vs. Battlestar Galactica: Lessons Learned  by Kenton Kilgore
Kenton KilgoreIf one closely tallied the Victory Points, one could say that under the new victory guidelines presented in the revised rulebook, the battle ended in a draw. But letís not quibble: I concede the victory to Pat, whose forces had a difficult fight for much of the game. Any static, shooty army like the Guard has a tremendous disadvantage in a jungle, and Pat made the best of a bad situation. Putting a Leman Russ and his Anti-Tank Squad on top of the waterfall (where they would be able to fire down into any clearing or path) was a no-brainer, of course, but I like how aggressive Pat was with Vader and his Grey Knights. Pat kept me off-balance for much of the game because I had to stay out of the clutches of the Daemonhunters. 

What cost me the game, I believe, is that ultimately, I was NOT able to stay out of the clutches of the Daemonhunters. Through most of the game, I used Luciferís Veil of Darkness and the Monolith to put troops where I needed them and keep them away from Patís heavy hitters. But when Warrior Squad #3 and the Flayed Ones were caught and broke in close combat, I was defeated. 

In retrospect, I shouldnít have Deep Struck the Flayed Ones where I did: my thinking at the time was to use them to distract the Grey Knights and contest that quarter. I tried to bring them in far enough away so that they would charge the Grey Knights, and not the other way around, but I probably would have been much better off (and won the game) had I sent them somewhere else. 

This was my fourth game with this army, so Iím still learning how it works and Iím finding areas where it needs tweaking. One change Iím going to make is to reconfigure the Warriors into four squads of 15 instead of three squads of 20. The larger squads were difficult to deploy through the Monolithís portal and rapid-firing 40 shots instead of 30 against most targets is overkill: this became most evident to me when Warrior Squad #2 fired on Tarkinís squad. I probably would have been better off with having another squad able to fire on a different target.

Star Wars vs. Battlestar Galactica: Lessons Learned  by Patrick Eibel
Patrick EibelTalk about snatching victory from the jaws of defeat!

There was a point around Turn 4 or 5 where I almost conceded the game. One Leman Russ had just been destroyed by a lucky shot and I was hard pressed to get lines of sight on any Toasters with my remaining forces. Fortunately for me, Kenton convinced me the situation wasnít all that bleak, and I took the next round to focus on getting back into the game.

The first order of business was to do something about the Monolith. I began checking the wargear for the units nearby (Vaderís retinue, a Sentinel, and the Callidus Assassin) and noticed the neural shredder will always cause a D3 result on the ďGlancingĒ table. Since the Monolith had already been immobilized, this would be enough to keep it out of commission for the rest of the game. 

I next needed to thin out the number of Warriors I had to face. I knew that shooting alone would not win the day, so I moved Vader and the Grey Knights into assault range. While Kenton used the Necron Lordís Veil of Darkness to good effect, be-bopping around the board, he may have been better served gathering all of his warriors together around the Lord to maximize the range of the Resurrection Orb.  

One interesting aspect of the game was that Kenton was focusing on Victory Points (which we were using at the Gamma level), while I focused on table quarters. The only reason this is relevant is that, by focusing on wiping out Necrons in a particular quarter, I was able to get them to break and flee, leaving too few Necrons at the end to count for much.

While Kenton may have conceded victory to me, I do feel as if the game was a draw. Maybe next year we will have a rematch!
 


Star Wars vs. Battlestar Galactica
Intro and Army Lists <> Part 1 <> Part 2 <> Lessons Learned


© Copyright Kenton Kilgore, February 2005
 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain<> FAQ <> Beyond the Jungle