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From Idea to Reality Getting started <> Color schemes <> Raider Squads <> Transports <> Warriors <> Haemonculi/Talos <> Reavers <> Wyches <> Warp Beasts <> Archon <> Final Army List From Idea to Reality,
Part 2: Color
schemes
Since I’ve begun working on the Dark Eldar, I’ve received a few questions about them—if you’re curious, check out my responses. Painting the Scorpions
In deciding on a paint scheme, I knew I wanted something that looked good, was easy to paint, and would be distinctive. Here’s what I came up with. Armor: I
must confess that I am not terribly impressed with the paint schemes in
Codex:
Dark Eldar. Most of them (like the one below) are too simple
for my tastes: body all one color and helmet a different color (I call
this the long underwear scheme
because
that's what it looks like they're wearing). And while the more elaborate
designs in the codex are very cool, I can’t imagine having the patience
to use them on more than one or two figures (I’ve had my fill of complicated
paint schemes with the Tigers,
thank you).
Not to mention that Dark Eldar must be the favorite army of Goths, because every other collection you see is painted in black—and lots of it, too. Yes, it looks good, yes, it’s appropriate, but it’s also overdone. Advice for 40K players everywhere: “just say no” to Chaos Black. Back in the "Rogue Trader" days, I had an Eldar pirate army also named the Ozone Scorpions, and some of them wore silver and blue ("sky" colors) to match the first part of their name. Silver and blue sounded interesting, but I wasn't sure if I wanted to do it again. While watching football one Sunday afternoon, I had an epiphany that clinched my choice of colors. Who else besides the Dark Eldar are flashy, arrogant, evil to the core, and hated by millions? The Dallas Cowboys, of course. As a long-time Washington Redskins fan, I despise “America’s Team” more than any other NFL organization. To me, those sissies in silver pants are the perfect inspiration for an army of conceited, showboating villains.
Visualizing a scheme is all well and good, but it’s no substitute for actually testing it out on a few models before the painting begins for real. In my description of the Ozone Scorpions, I wrote that they wore Ice Blue and Mithril Silver. I found out, thought, that even if you use a black undercoat, Ice Blue still looks too pale—more like the color used by the Tennessee Titans than the Cowpies. Midnight Blue is a bit too dark. Enchanted Blue isn't quite as dark as the jersey you see above, but looks good anyway. My first inclination was to directly parallel the Cowboy uniform: white boots, silver pants, blue tops, silver helmets, just like the guy above. But what looks girlie on the gridiron looks even sillier on the tabletop. So while my army may still be a bunch of sissies, at least they won’t wear silver pants. My next thought was to actually try the “long underwear” scheme from Codex: Dark Eldar—maybe the Enchanted Blue would jazz it up a little. It did not. Easy to do, but still missing something, in my opinion. So I chose something a little snazzier, but not so hard it would be difficult to paint (below). Each Dark Eldar Warrior is primed in black (from a spray can), with the arms, torsos, legs, and eye lenses painted Enchanted Blue. Helmets, shoulder pads, gloves, and boots are Mithril Silver. The silver gloves and boots also give each figure a “retro” look reminiscent of the “spaceman” costumes from those campy sci-fi movies of the 1950s—I can’t explain why, but somehow I find this appealing.
After painting up a couple of squads, though, I wasn't satisfied. The Scorpions looked too clean, too shiny, too “cartoony.” Despite (or perhaps, because of) all those years of painting Fighting Tigers, I had never really progressed as a painter. Clearly, though, what had worked for my Space Marines would not work for my Dark Eldar. So I asked for some advice from my pals at The Millenium Gate forum (thanks, guys!) and made some improvements. I began giving each figure a wash of watered-down Chaos Black, then lightly drybrushed on Shadow Grey over the Enchanted Blue. The results (below) aren't Golden Demon quality, but I think they're a huge improvement.
Skin tones: Didn’t every gamer play AD&D at some point? Didn’t every AD&D player worthy of the name take a character through the excellent “Drow” series (Modules D1-3) at some point? So can someone tell me why no Dark Eldar army I have ever seen has incorporated the obvious?
As with the armor, though, I wasn't completely happy with my first results. The Chaos Black skin was too dark, the Skull White hair had no definition, and the Mithril Silver eyes just looked too freaky. I drybrushed the skin with Enchanted Blue to bring out details. I started adding Mithril Silver streaks to the white hair, then eventually started painting the hair a base color of silver before adding some white over it. And the silver eyes became Blood Red. I realize that red eyes are kind of a visual cliché, but they work and they're easy to do.
Weapons: Again, lots of figures, and I’m already using lots of silver. Chaos Black for the guns, with Boltgun Metal for the blades (a subtle difference against the Mithril Silver) and Ice Blue (gotta do something with that bottle I bought) for buttons, power packs, etc. Bases: As an amateur astronomer, it tickles me to no end to see the bases of 40K figures covered in green grass or yellow sand—two very Earthlike features that would probably be hard to find throughout the galaxy. C’mon, guys, this is a game set in outer space—remember that, will ya? This is your chance to do something really creative. I didn’t get many chances to use blue when painting my Tigers, but since I’ve begun the Scorps I’ve become enamored of it. Everyone thinks blue is boring, but I’ve found it has a lot of interesting shades. I cover the bases of my Scorps in sand, then paint over it in Shadow Grey and drybrush on some Space Wolf Grey (despite their names, these are really shades of blue). The finished bases go well with the Enchanted Blue and Mithril Silver of the figures and have a suitably “alien” feel. Should anyone ask, I tell them that the Scorps are exiles from Commorragh and have a hidden base in a cobalt/ammonium desert. Next time, I’ll move on to the backbone
of the Ozone Scorpions: Troops.
From Idea
to Reality
Related Pages
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Kilgore, January 2001.
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Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers Other Pages:
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