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Events and Battle Reports
Generational Conflict 
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Generational Conflict: Post-Game Analysis  by Kenton Kilgore
I am starting to believe that this Necron army is cursed. It did not do well for Pat, and it has not done well for me, either: to date, my record with it is 2 wins, 7 losses, and 2 ties. Alternatively, you can believe that I just make bad mistakes with it. I prefer the much-more plausible “curse” theory.

Seriously, though, I made two big errors. My first was bringing expensive Destroyers instead of much more affordable Warriors; in a game this small, with Necrons so pricey, it was foolish to spend 200 points on four models. My second was in being so aggressive with them. I moved them up to zap Squad Rudra and got shot down by Beth’s Tornadoes. I should have kept them back, shielding them with terrain, and kept sniping at her forces. Once they were gone, I lost a big chunk of my firepower and mobility.

I did not maneuver my Scarabs well, so there was 60 points wasted. And what is a losing 40K game without some bad luck? I had two turns of awful firing with Lucifer and Unit 2.2 that did nothing more than shake one Tornado. One would think that 30 shots would be enough to wipe out a small unit of Space Marines, but Unit 2.1 only succeeded in killing two. Ah, well: at least I was able to drive the good guys off that objective, and I must content myself with the fact that my “We’ll Be Back” rolls did well.

I, a 20-year 40K veteran, have no shame at losing to a newbie in her very first game. It just shows what an excellent coach I am. That's my story, and I'm sticking to it.

Post-Game Analysis  by Beth Kilgore
Though Dad can say that he made some mistakes, some of it is definitely the dice. While the dice deemed a lot of his “We’ll Be Back” rolls to be worthy of their notice, a lot of other things were simply too much on their delicate nature, such as the firing at some turns. He got very lucky though, in Turn 1, where he destroyed my Dreadnought. Ow! That really was a bummer later, when one of his squads was that close to it. “If I could reach you, I would hurt you!” The Veil of Darkness was another one of those “whoa” moments. Luckily for me, they landed off target, and therefore didn’t massacre the unsuspecting Scouts. 

As you’ve read, I love the Tornadoes, and used them a lot in this game, zipping around and shooting quite a fair bit of Necrons. (Now if only I could get them to stay down…)  One of my proudest moments with them in this game was when they shot down the Destroyers. In truth, I had just seen these guys take down a Dreadnought, and really didn’t want them to continue with all of that. So I tried to throw everything I had at them in an effort to get them off of the board. It worked, which was good, since Dad could hurt something with those. 

All in all, this was an awesome first game. I had a lot of fun, and winning was cool too. Though truthfully, without luck and Dad’s excellent coaching, I probably wouldn’t have. Thanks Dad! Update: I’ve decided to name my army the Aquamarines. Look out, world!


Time for Beth to get back to painting...and for my Necrons to figure out how to win!
 
 

Generational Conflict
Intro and Army Lists <> Battle Summary <> Post Game




Posted May 2008
 

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Fighting Tigers:
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Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain  <> FAQ <> Beyond the Jungle