Allies
and Enemies of the Fighting Tigers
List
of Allies <> List of Foes
Good Friends (and Enemies) Are Hard
to Find
For the true do-it-yourself (DIY)
gamer, the work is not done in merely creating an interesting army: now
that army needs a background story that fits with the 40K milieu developed
by Games Workshop. Allies and enemies are a huge component of that background,
or "fluff." The expressions "One is judged by the company one keeps" and
"One is known by the quality of one's enemies" has special relevance for
a DIY army.
In creating the Fighting Tigers,
I have used actual games I've played (and plenty of poetic license) as
the basis of my chapter's background story. While I could have made up
everything from scratch, it felt more authentic and palpable to use actual
victories and defeats, friendships and rivalries in crafting the Tigers'
"fluff." Read along, and I think you'll see what I mean.
Allies: "I got
your back"
The Fighting Tigers have fought
for thousands of years across many worlds, but with the notable exception
of the Space Wolves, most of their allies are found near Veda. Though the
Tigers are unswervingly loyal to the Emperor and beloved by the people
they defend, there is no great affection between them and the rest of the
Imperium. The Chapter has, on numerous occasions, defied the Administratum,
forged alliances of convenience with aliens (such as the Eldar and the
Tau), and clashed with Imperial forces (such as the Dark Angels) that have
offended them. These actions have won them few friends outside the Regulus
star system, the Tigers' home.
Presented here are descriptions of
the Tigers' few allies. Some of the following units were creations of mine
from the days of Second Edition Warhammer 40,000. Back then, one was allowed
(within certain limits) to bring units from other armies onto the field
to fight alongside one's army. In addition to shoring up perceived weaknesses,
Allies also allowed one the chance to do something different without investing
a lot of time and money in a brand new army. With the advent of Third Edition,
my Allies were forced into retirement, but some of them survive in the
form of Themed Army Ideas.
Ebon Leopards
of Kente:
Hailing from the hot and arid eighth
planet of the Regulus system, the Kenteans are a fierce and honorable people
whose warriors make excellent Imperial Guardsmen. Eschewing tanks and other
vehicles, each regiment of the Ebon Leopards relies instead on infantry-carried
heavy weapons. Want to read more about the Ebon
Leopards of Kente?
Iron Lions:
The outermost world of the Regulus
system is an icy rock with an atmosphere of ammonia and methane. Living
and toiling beneath the surface are hundreds of Ogryns and their keepers,
who mine the ores for the Tigers' forges. From time to time, the Imperium
has selected several of these brutes to form fighting units, each nicknamed
"Iron Lions." Want to read more about the
Iron Lions?
Roary
Tolman's Tomcats:
Liars, thieves,
backstabbers--these are the more pleasant names assigned to Roary Tolman
and his band of Ratling snipers. Unrelenting practical jokers, these sharpshooters
are often more trouble to a commander than they are worth. Tolman is never
to be found without his "lucky charm," a Space Wolf helmet that he claims
he won in hand-to-hand combat with a Blood Claw during a "training session."
Want
to read more about Roary Tolman's Tomcats?

Left: "Irving,"
Iron Lion Ogryn with ripper gun
Right: Ratling
sniper and ne'er-do-well Roary Tolman
Screaming Jaguars
of Tezcatlipoca:
Craftworld Tezcatlipoca was destroyed
by Hive Fleet Ravana and its few survivors
fled to the Regulus system, where the Tigers allowed them to settle on
the seventh planet. The Screaming Jaguars, a subsect of the Howling Banshees,
have fought alongside the Tigers before (notably against the
Saracens). Lately, however, the relationship between the Tigers
and these Eldar has cooled considerably, and the alliance is almost certainly
doomed. Want to read more about the Screaming
Jaguars?
Space Wolves:
The Space Wolves answered the Tigers'
call for help in rebuilding after their losses against the Warband Bloodcomet
(the forerunners of the Saracens) and the
two Chapters have been fast friends ever since. The Tigers and Wolves have
often fought alongside each other, with the firepower of the former a perfect
complement to the assault capabilities of the latter.
In particular, the companies of Ferin
Ironhammer and Keric Quicbrand
have had extensive contact with the Tigers, even conducting regular "training
sessions" with them. When the Tigers were off-world during the
Blood
Deserts of Auros IX Campaign, the Space Wolves defended
Veda against the Dark Eldar.
Tiger
Eyes of Craftworld Kashmyrr:
Recruited to fight the
Saracens and the hordes of Sho-T BigHed,
the jetbikes of the Tiger Eyes excel in lightning-fast strikes against
the fire support elements of the enemy. While this alliance was originally
considered temporary, of late Craftworld Kashmyrr has asked for help against
the encroaching Tau. The Tigers are debating involvement. Want to read
more about the Tiger Eyes?
Tigers prefer to ally with
Space Wolves, such as Ferin Ironhammer
(above)
Vedic
Tiger Warriors: Created by Jennifer Burdoo
The Third
War for Armageddon required (not without some confrontation)
the first call-up of an Imperial Guard regiment from Veda. The Vedic Tiger
Warriors are unskilled but ably led by seasoned foreign officers and backed
by first-rate elite units. Currently, they serve on Armageddon, under the
watchful eye of Commissar Acosta. Want to read more about the Vedic
Tiger Warriors?

Enemies:
"Go anywhere, fight anyone"
There are
some 40K armies I just hate. I'm not saying they're cheesy or unbalanced
or anything like that: sometimes I hate them because they've trashed my
Tigers; sometimes I hate them because the person playing them was really
obnoxious; sometimes I hate them because I completely oppose that army's
philosophy (especially Chaos and Dark Eldar).
Taking games
I've fought against these armies as inspiration, I've created this list
of enemies and the stories behind why the Tigers hate them above others.
Blood
Angels:
A delegation
of Blood Angels, led by Mephiston, Lord of Death, visited Jatis Ghuyarashtra
to discuss a joint campaign against a huge horde of Orks led by Nazdreg
ug Urdgrub. During the delegation's visit, several native villagers vanished,
abducted in the night, their neighbors said, by rakshasas--red,
blood drinking demons.
Having heard
similar tales about the Blood Angels, the headstrong Raja
Shamshir Talatra demanded an explanation from Mephiston, who rebuffed
him. Fighting broke out before the delegation left Veda and the feud continues
to this day: while Veda and Baal are too far apart (and the Chapters too
busy) to actively engage each other, they have fought a number of times
and are sure to do so again.
“Do not
take that tone with me, sirrah, or I shall give you cause to regret that
you did.”
Mephiston,
Lord of Death, to Raja Shamshir Talatra
Dark
Angels:
At one time
the Dark Angels and the Fighting Tigers were allies, but no more. During
a joint training exercise on the barren moon of Regulus III, the
Dark Angels abducted Rashna Marga, Tiger of Indra, and interrogated him
for several hours in reference to an artifact he had discovered years before
aboard a space hulk passing near Veda. Though the Dark Angels returned
Rashna Marga unharmed, he was found to have undergone mindwiping to eliminate
memories of where he had been taken, which individuals had questioned him,
and details of what was said.
The Tigers
organized several punitive attacks upon the Dark Angels but thus far they
have ignored Raja Khandar Madu's
demands for an explanation and an apology. Want to read more about the
feud with the Dark Angels?
Fearful
Symmetry:
Recent divinations
by Librarian Chandramatie Bahl reveal a new enemy rising from the Maelstrom.
Who or what they are, she does not know. She only knows their name: the
Fearful Symmetry.
Kabal
of the Ozone Scorpions:
Syryx
Lynatharr and the Kabal of the Ozone Scorpions lost a power struggle against
Asdrubael Vect and the Kabal of the Black Heart and fled Commorragh. Settling
on Veda, the Dark Eldar found it ridiculously easily to enslave the primitive
humans of the Regulus Secundus system and exploit its great natural wealth.
In their first action as a new Space Marine Chapter, the Fighting Tigers
defeated the Ozone Scorpions, captured Syryx Lynatharr, and imprisoned
him, alive and conscious, in a stasis chamber. Eight hundred years later,
during the attack on Veda by the Warband Bloodcomet (see the
Saracens), Lynatharr’s stasis chamber was damaged and he managed
to escape. Want to read more about the Ozone
Scorpions?
Red
Corsairs (Astral Claws):
The
Tigers have a tradition of fervently hating their enemies, but the one
they hate above all others is the Red Corsairs, formerly the Astral Claws
Space Marine Chapter (at right). A popular legend, never
confirmed by Imperial sources, says the Fighting Tigers and the Astral
Claws were created simultaneously using related geneseed. The Astral Claws
became infamous for their treachery against the Imperium during the Badab
War and survive (in a limited fashion) as the Red Corsairs.
During the
Badab War, the Fighting Tigers petitioned the High Lords of Terra to be
sent against these traitors. The High Lords, fearing the Tigers may have
been touched by the madness that claimed Lufgt Huron and his Astral Claws,
ordered them to stay out of the war. The Tigers sat out the Badab War but
won the right to pursue the Astral Claws that had escaped. It was the Tigers
who discovered Huron’s return as Huron Blackheart, and they hunt him and
his Red Corsairs to this day.
Whether or
not the shared origin story is actually true, the Fighting Tigers believe
it and have vowed vengeance against the Claws/Corsairs for bringing disgrace
upon their lineage.
Astral
Claw image © copyright 2000 by Games Workshop Ltd.; image provided
by Captain Stern's Imperial Database.
Saracens:
Initial
concept by Thom White; developed by Patrick Eibel
For centuries,
Chapter Master Hermann Weiss and his Knights Templar (descended from the
Black Templars geneseed) guarded the systems due north of the Maelstrom.
The Knights Templar won many battles, often alongside the Fighting Tigers
of Veda, and were feared as ruthless warriors. Weiss was a proud and brutal
man, however, and easily succumbed to promises of power and respect from
agents of Khorne. Weiss converted many of his officers and eliminated those
who would not be swayed; soon the Knights Templar served the Emperor in
name only.
The Knights
Templar revealed their true loyalties during a joint mission with the Black
Templars. Enraged that the Black Templars had reached the objective
before his troops, Weiss and his Marines attacked their brethren, slaying
several detachments before the Black Templars could escape. Openly declaring
his allegiance to Khorne, Weiss renamed himself Baalzephon Zgorch and led
his traitor Templars, now known as the Saracens, into the Maelstrom.
While his Saracens
established a new base, Zgorch recruited a large number of Chaos Space
Marines and organized them into the Warband Bloodcomet. Using them, he
lured the elderly Shiva Nagordarika
into a trap that, in the end, wiped out more than 800 Fighting Tigers,
crippled Shiva, and killed millions of peasant warriors and non-combatants
on Veda and neighboring planets.
The Warband
Bloodcomet was destroyed but Zgorch lived on, his Saracens intact, ready
to unleash Khorne’s wrath again.
“These are
your orders, Captain V’aarken: pursue the striped fools to their boltholes
and burn Veda to a cinder.
Today,
it is the Tigers that will be hunted.”
Baalzephon
Zgorch, to his second-in-command, following the initial ambush against
the Fighting Tigers
Sho-T
BigHed: Created by Patrick Eibel
Despite his
comical name (a contraction of the Ork insult "Shorty Big-Head"), the Blood
Axe Warboss Sho-T is no laughing matter. His raids against Regulus and
other star systems are so ruthless and well organized that at first they
were believed to be the work of Ghazghull Thraka. Sho-T is his own master
and cunningly makes use of looted Imperial gear, numerous squadrons of
swift and deadly Ork vehicles, and masses of infantry to overwhelm the
enemy.
Above: Tiger
Scouts attacked by Sho-T's boyz, emerging from a Looted Rhino
The Tigers
have fought Sho-T on numerous occasions and beaten his armies many times,
but have never succeeded in killing him and ending his threat to the Imperium.
Most recently, the Tigers engaged Sho-T during the Blood
Deserts of Auros IX Campaign.
“Wot was
dat supposed to be? Dat didn't 'urt!”
Sho-T
BigHed, shrugging off a barrage of heavy bolter fire
Ulthwe
Eldar:
At the urging
of Raja Khandar Madu,
the Fighting Tigers have revived their ancient tradition of exploring uncharted
worlds. Recently, the Tigers discovered, just outside the Maelstrom, a
small planet teeming with plants but with no higher lifeforms. Initial
scans showed that there are ancient stone buildings of human design located
haphazardly across the surface of this currently uninhabited planet, dubbed
Ghaatii,
(from
the High Vedic Sanskrit word for “valley”).
A small force
of Tigers has been exploring the planet. Ulthwe Eldar, led by the Council
of Atoq, arrived shortly after the Marines and have bedeviled the Tigers
on Ghaatii. The first encounter occurred
as the Tigers were removing several artifacts of unknown properties from
a ruined site: during the firefight, the artifacts (including a small stone
statue of an octopoid figure) were lost or destroyed, whereupon the Eldar
retreated.
Ulthwe
of the Council of Atoq attack Fighting Tigers on the lush fields of Ghaatii.
The
skirmish ended in a draw, and subsequent battles have been bloody.
photo
© copyright 2000 by Lee Loftis. Used with permission.
The Ulthwe
have attempted to thwart any further excavations at Ghaatii’s archeological
sites, and indeed, have begun their own explorations, especially in Area
31 of the planet. Why the Ulthwe—who already possess unparalleled technology—would
be interested in uncovering ancient human artifacts is not known.
While the Eldar
have mostly been successful, they were unable to prevent the Tigers from
uncovering a sword-like weapon of obviously
human design dating back to the Dark Age of Technology. As neither side
has the resources to eliminate their rivals on Ghaatii, the conflict between
the Tigers and the Ulthwe is sure to continue.
Ultramarines:
Upon hearing
of the catastrophic losses the Fighting Tigers suffered against the Warband
Bloodcomet, the High Lords of Terra accused the surviving officers of negligence
and ordered a full investigation by the Inquisition. Until that investigation
was completed, Second Company Captain Lucius Tiberius Britannicus of the
Ultramarines was assigned command of Veda and the Fighting Tigers.
Britannicus’
years as Interim Chapter Master were tense. He wished to abolish all previous
Tiger traditions and remold them to strictly adhere to the Codex Astartes;
Rajas
Surya Ashoka and Shrendi Vashtar resisted him at every step. Arguments
and fights between Tigers and the Ultramarines stationed on Veda were common.
The Tigers found the Ultramarines too proud and arrogant; the Ultramarines
thought the Tigers inferior warriors, fit only to scare off pirates and
other scum.
The investigation
went on for eight years but finally the surviving officers were exonerated.
The Rajas assumed command and continued rebuilding the Chapter. Britannicus,
glad to be rid of the job, returned to his Second Company. Though that
was millennia ago, the Tigers have long memories and hunger for revenge
at what they perceive as their humiliation at the hands of the Ultramarines.
Yblis’ Bzrkx:
The Fighting Tigers first encountered
Necrons when a small force materialized alongside a Tiger detachment and
aided them against rebellious Imperial Guard.
Apparently, this extraordinary (albeit momentary) alliance was only so
that the Necrons’ patron, a being calling itself Yblis, could assess the
Tigers’ strength.
Yblis’ minions wiped out all humans
on the planet Abrynn to lure a nearby detachment of Tigers into
battle. The Tigers won, destroying Thoth, the Necron Lord in command.
Yblis replaced Thoth with Centurion Lucifer and gave his army the name
“Bzrkx.” They continue to strike at the Tigers and mankind. Want to
read more about Yblis’ Bzrkx?
Related
Pages
Ebon
Leopards of Kente
Tiger
Eyes of Craftworld Kashmyrr
Tigerskin
Terrors of Craftworld Kashmyrr
Vedic
Tiger Warriors
Reconciliation
Fighting Tigers vs. Dark Angels (fiction)
Fearful
Symmetry
Kabal
of the Ozone Scorpions
Blood
Deserts of Auros IX: Tigers vs. Sho-T
Yblis'
Bzrkx
Last updated: March
2008
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