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Counter
Offensive 5
Intro
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Counter Offensive
5: Introduction
On August 9 and 10 2008, Dream
Wizards, in Rockville, Maryland, will host Counter Offensive
5, a casual gathering of gamers for a weekend of 40K brutality.
No entry fees, no registration, no tournament: just show up and play.
Due to family obligations, I wasn't
able to make last year's event, but this
time, I will be there--and I'm bringing along my older daughter Beth, who
recently got into 40K. To get
ready for CO5, I thought I'd present my army lists and explain my thinking
behind them. My hope is that these lists will inspire you when making your
own.
Each list is no more than 1500 points
(so I can get in several games a day) and is centered around a certain
theme. And this time, I don't mean "theme" like "all Scouts" or "lots of
bikes" or "Shooty Army From Hell." This time, I mean "theme" in a more
philosophical sense. Come along, and I'll show you what I mean...
“Character”
list (1500 points): Fighting Tigers Space Marines
This Space
Marine army is built around a specific character, and all the unit
choices are made to reflect the character and his story. Sudra Patel,
once a disgraced Gray Tiger,
redeemed himself by foiling the nefarious plans
of the Dark Eldar. After being re-instated, he was sent to Auros IX to
fight in the Blood Deserts Campaign
and rose to take command of his squad. After serving in several other successful
missions, Sudra Patel has been promoted to the rank of Kshatriya,
or Captain. This army represents the first detachment he has ever commanded.
Sudra's superiors want to test his
ability to lead, so he's been given a small but diverse group: a few units
from each jatis (caste) and sabha
(association) of the Fighting Tigers. In addition, because he was once
a Gray Tiger, he has a unit of them. If he is successful in leading this
shikar
(campaign army), he will be assigned larger detachments.
-
Kshatriya Sudra Patel.
Commander (Captain) w/ power weapon and storm bolter (80 points). Singh
(Command) Squad. Veteran Sergeant w/ power fist and bolt pistol; Apothecary
w/ bolt pistol, close combat weapon, narthecium, and reductor; Standard
Bearer w/ bolt pistol, close combat weapon, company standard; two Singh
w/ flamer (167 points).
-
Tiger Eternal Surya
Ashoka (Jatis Mahaduyana). Dreadnought w/ missile launcher; twin-linked
lascannon, extra armor, and smoke launchers (143 points)
-
Grey Tigers (Veteran
Space Marines). Five Harijan w/ bolters; one w/ plasma gun; one w/ multi-melta;
all w/ Infiltrate (146 points)
-
Tigers of Rudra (Tactical
Marines), Squad 1. Veteran Sergeant w/ power fist and bolt pistol;
seven Marines w/ bolters; one Marine w/ flamer; one Marine w/ melta gun
(Cleanse and Purify trait) (200 points). Man-eater. Rhino w/ extra
armor, smoke launchers (58 points)
-
Tigers of Rudra (Tactical
Marines), Squad 2. Veteran Sergeant w/ storm bolter; two Marines w/
bolters; one Marine w/ plasma gun; one Marine w/ lascannon (120 points)
-
Tigers of Puchan, Tactical
Mode (Scouts). Veteran Scout Sergeant w/ bolter-flamer; eight Scouts
w/ bolters; one Scout w/ missile launcher (158 points)
-
Tigers of Puchan, Assault
Mode (Scouts). Veteran Scout Sergeant w/ bolter-flamer; nine Scouts
w/ bolt pistols and close combat weapons (148 points)
-
Tigers of Kali.
Three Attack Bikes w/ multi-meltas (195 points); all have frag grenades
-
Sabretooth. Whirlwind
(85 points).
Once an exiled disgrace
to his chapter, Sudra Patel is now a Fighting Tiger Captain
“Effectiveness”
list (1500 points): Yblis’ Bzrkx Necrons
While I enjoy playing my
Necrons, they perform very poorly: at the time of this writing,
their record is an underwhelming 2 wins, 8 losses, and 2 ties. One contributing
factor is that I have not written good army lists for them, so this list
is built solely and unapologetically to win. The key to victory, I believe
(and others have said, as well) is Warriors, Warriors, and more Warriors;
accordingly, I’ve jammed as many as I could into this list.
-
Centurion Lucifer 1.1.
Necron Lord w/ Staff of Light, Resurrection Orb, Veil of Darkness
-
Unit 2.1. Fifteen
Necron Warriors
-
Unit 2.2. Fifteen
Necron Warriors
-
Unit 2.3. Fifteen
Necron Warriors
-
Unit 2.4. Fifteen
Necron Warriors
-
Unit 3.1. Seven
Scarab Swarms
-
Unit 4.1. Three
Heavy Destroyers
Is this list boring? Yes. Is it “cookie-cutter?”
Yes. Will it win games? God, I hope so.
Warriors of Yblis' Bzrkx
under attack by Harlequins (from the Hazy
Shade of Winter batrep)
“Fun” list (1496
points): the Kurindans
Of my armies, the
Kurindans (using Lizardmen models and Tyranid rules) are my second-favorite
(behind the Fighting Tigers). The theme for this list is “fun”: in building
this list, I went for units that I like, and whether or not they are effective
together on the tabletop was inconsequential. I don’t care if I win a single
game at CO5 with it: I’ll be happy if “JoJo” and “Larry” (my two tooled-up
Carnifexes) can romp and stomp on part of the other guy’s army. If my Finbacks
(Raveners by another name) can shred something too, that’s gravy.
-
Warlord !Klrt
(Broodlord; 70 points)
-
Retinue of six
Trogolodytes w/ armor (Genestealers w/ extended carapace; 120 points)
-
Newt Rampage #1.
Twenty-four Newts (Hormagaunts; 240 points)
-
Newt Rampage #2.
Twenty-four Newts (Hormagaunts; 240 points)
-
Four Troglodytes on
Kangasaurs (Tyranid Warriors w/ wings, rending claws, and scything
talons; 152 points)
-
Six Finbacks
(Raveners w/ rending claws and scything talons; 240 points)
-
Megasaur #1
(Carnifex w/ adrenal glands [+1 WS], enhanced senses [+1 BS], bonded exoskeleton
[+1 T], reinforced chitin [+1 W], extended carapace [+1 Sv], crushing claws,
and venom cannon; 217 points)
-
Megasaur #2
(Carnifex w/ adrenal glands [+1 WS], enhanced senses [+1 BS], bonded exoskeleton
[+1 T], reinforced chitin [+1 W], extended carapace [+1 Sv], crushing claws,
and venom cannon; 217 points)
Would I be better served by dumping
the expensive Broodlord (and Retinue), Raveners, and Carnies, and loading
up on more Hormagaunts and Tyranid Warriors? I certainly would—if my intention
was to win games. Do I expect to win squat against the veteran gamers that
will be attending CO5? No, I don’t. Ask me if I care.
"JoJo" and "Larry" are looking
to eat some armies at Counter Offensive 5
“Discovery”
list: Fearful Symmetry Chaos Space Marines (1499 points)
The Fearful
Symmetry is the army that I have the least experience with, so
I’ve devised this list to test out various units to see how they work.
Again, I’m not too pressed about winning or losing: as long as I learn
something useful for future battles, I’ll be happy.
-
Raja Shamshir Talatra.
Chaos Lord w/ Terminator armor, twin-linked bolter, Mark of Khorne, daemon
weapon, personal icon (160 points)
-
Squad Indra.
Four Chaos Terminators, including three w/ power fists and one w/ heavy
flamer (155 points)
-
Greater Rakshasas.
Fourteen Possessed Chaos Space Marines (364 points)
-
Squad Rudra 1.
Aspiring Champion w/ combi-flamer; seven Chaos Space Marines w/ boltguns;
one CSM w/ flamer; one CSM w/ meltagun (190 points). Mounted in Rhino
w/ dozer blade and extra armor (55 points)
-
Squad Rudra 2.
Aspiring Champion w/ combi-flamer, power fist; seven Chaos Space Marines
w/ boltguns; one CSM w/ flamer; one CSM w/ meltagun (215 points). Mounted
in Rhino w/ extra armor (50 points)
-
Bronze Tyger 1.
Defiler w/ +1 Attack replacing reaper autocannon; Havoc launcher replacing
heavy flamer (155 points)
-
Bronze Tyger 2.
Defiler w/ +1 Attack replacing reaper autocannon; Havoc launcher replacing
heavy flamer (155 points)
Like the Kurindan list, this one suffers
from a paucity of Troop units, but they are not the focus. Instead, I’m
curious to see what the Possessed Chaos Marines, the Defilers, the Termies,
and the new-and-improved Shamshir Talatra do on the table.
Shamshir Talatra, leader
of the Fearful Symmetry, and his tiger companion Panja
So…let’s see how these armies fare,
shall
we?
Counter
Offensive 5
Intro
<> Battle Summaries 1 <> Battle
Summaries 2 <> Photos
Related Pages
Other
Counter Offensives
Posted August 2008
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