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Counter Offensive
4: The X(eno) Files
by Patrick Eibel
This year,
I focused on three of my armies: my new Tau, an Eldar list I wanted to
try out, and my Tyranids. All of my lists were 1,500 points, as that
was what the players agreed upon before the weekend started. The smaller
armies did allow for playing more than just two games in a day, which meant
that you could really face a variety of opponents. Since I wanted
to focus on playing, I didn’t take a lot of notes, so no detailed battle
reports will follow. However, I will present my army lists and general
comments on how the army fared over the weekend.
Patrick Eibel and his Tau
at Counter Offensive 4, hosted by Dream Wizards
Photo by Robert
Gutkowski
Army 1: The Tau
The Tau are
the new kids on the block among my armies, as I started them this past
March. I have built them up to about 2,000 points strong and was
itching to try them out on some quality competition. My 1,500 point
list included:
-
Tau
Commander w/ missile pod, plama rifle, hard-wired multitracker
-
Crisis
Suit Team of three Battlesuits: two w/ missile pod, burst cannon, and
multitracker; team leader w/ cyclic ion blaster, missile pod and multi-tracker
-
Five
12-man Fire Warrior Teams w/ pulse rifles; leaders had bonding knives
-
Two
Broadsides
w/ rail guns and smart missile systems; leader had two shield drones
-
Two
Sniper
Drone Teams
-
Hammerhead
w/ railgun, smart missile drones, disruption pod, target lock, and
multi-tracker
My first game
came on Friday versus Kenton’s Kurindans.
Kenton brought a whole lot of Hormagaunts to the dance, but the Tau can
unleash massive amounts of fire power from which the ‘gaunts can’t save.
Although the game was called after four rounds (due to time constraints),
the Tau were declared victorious, as their superior shooting was able to
decimate the proxied Tyranids.
On Saturday,
the Tau faced some Ultramarines in an Alpha-level “Cleanse” mission.
Although it took half of the army to take out a unit of Terminators (and
they never did get the Chaplain), the game was called a draw because each
side held one quarter. It was a very close one, as the Tau had difficulty
actually killing those pesky Marines. The next day would prove to
be much worse.
Sunday, the
Tau got in two more battles. The first was against Robert Gutkowski and
his very cool Ork army. Robert had quite a variety of trukks, looted
Rhinos, and Battlewagons for his boyz to ride around in, but they were
no match for the Tau weapons. When every guy on the board has at
least a Strength 5 gun, you know it is going to be a long day for the greenskins.
I am pretty sure the ladz are still trying to forget the fashion tips delivered
by the Turquoise Fire Warrior Team (real armies don’t wear teal!!!!).
I also faced
Mike Sommerville and his evil Chaos army, sporting two Defilers, three
units of Thousand sons each led by a psyker, a Daemon Prince, and a Predator.
Even though I was able to knock out the Predator on the first round, I
could not touch the possessed Defilers, or kill enough Thousand Sons (stupid
two-wound Troops choice), to come close to winning. It didn’t help
that I became obsessed with taking out the Defilers and neglected to wipe
out the Daemon Prince before he reached close combat. A very frustrating
army to play against. Hopefully, the revised Chaos Codex will address
some of my issues with the army. Tau may not be the most fearsome
army on the planet, but they should be able to kill more than ten Chaos
Marines after four rounds of shooting.
Army 2: The Eldar
I recently
did a Jungle Juice article suggesting
a hunting party theme for Eldar.
Following the guidelines presented in the article, I put together a 1,500
point force that was light on vehicles and heavy on footspeed. I
brought the following:
-
Farseer
w/ Runes of Warding, Spirit Stones, Ghosthelm, Witchblade, Rune Armor,
and Doom and Guide psychic powers. Accompanied by four Warlocks
w/ Enhance psychic power
-
Avatar
-
Ten
Harlequins,
including Troupe Leader, Shadowseer, and five w/ Harlequin Kisses
-
Nine
Dire
Avengers + Exarch w/ power weapon, shimmershield and Bladestorm
-
Two
squads each of 14 Guardians w/ star cannon teams
-
Ten
Rangers
-
Two
War
Walkers, each w/ brightlance, missile launcher, and spirit stones
The first battle
the pointy ears got was against Brian Collette and his Kult of Speed.
After two turns of standing around and waiting for the Boyz to come on,
Brian finally got some reserve rolls and was able to drive his trucks to
the middle of the board. Having two very expensive, fragile units
(the Harlequins and the Farseer and bodyguard) really hurt against a swarm
type army, and it didn’t take much before my units were severely depleted.
After the fourth round, I conceded so I could get on to another game –
one that I might have a shot at winning.
The other battle
the Eldar got in was a huge megabattle Saturday night at my house. Each
side had 4,500 points of stuff, with Eldar on one side and a combined Imperial
Force on the other. For my part, I brought the list above, but without
the expensive Farseer and Warlock squad and plus Eldrad; two units of eight
Warp Spiders, including an Exarch with powerblades and Withdraw; a unit
of 12 Guardians with a Brightlance (the other Guardian units were taken
to 12 as well); four Dark Reapers plus an Exarch with Crack Shot, and a
unit of two D-Cannons.
Bryan Layton
made up the other half of the Eldar side and brought a lot of the same
units, but also had some vehicle support with a Falcon and a Wraithlord.
Our opponents were one-third Blood Angels, one-third Imperial Guard, and
one-third Daemonhunters. As with most mega-battles, the game lasted
into the wee hours of morning, with the Eldar declared the winner when
time was called and we headed off to bed. More impressive than the
number of figures on the board was the number of beer bottles in my recycling
bin the next morning. Overall, the game was a lot of fun, but I still
shudder to think about trying to blow Rob’s flyers out of the sky.
Army 3: The Tyranids
I have been
steadily working on my Tyranid force for the last couple years, and was
looking forward to fielding some new units at Counter Offensive.
Thanks to eBay, I recently had put together a brood of six Raveners and
made a Hive Tyrant with wings. My list looked like this:
-
Winged
Hive
Tyrant w/ enhanced senses, toxin sacs, extended carapace
-
Two
broods of 24 Hormagaunts each, w/ toxin sacs
-
Brood
of 24 Termagants w/ fleshborers
-
Brood
of six Raveners w/ rending claws and scything talons
-
Brood
of six Warriors w/ rending claws and scything talons
-
Carnifex
w/ adrenal glands (+1 Weapon Skill and Initiative), reinforced chitin,
bonded exoskeleton and two sets of scything talons
The first game
the Tyranids got in was a megabattle on Friday night. Yes, kids, two megabattles
that lasted until 2 AM in one weekend. Kenton and I played a unified
Tyranid army (with some Tyranids mysterious looking like Lizardmen) against
Bryan and Rob’s Imperial Guard and Widowmaker Space Marines. I used
a slightly different list that didn’t have the Carnifex and Termagants,
but included a unit of Genestealers and a Zoanthrope. While the Imperials
tried to whittle down the forces of the Tyranids, they could not slow down
the combined Hormagaunt swarm that faced them (Kenton had 96 Hormagaunts
in his army, plus my 48). By the time the game ended, the feeding
frenzy was over and the ‘nids were declared victorious.
Jennifer Burdoo's Imperial
Guardsmen wait for Pat's Tyranids to arrive... Photo
by Patrick Eibel
I used the
list above on Sunday against Jennifer Burdoo’s stalwart Guardsmen in a
straight up “Cleanse.” During deployment, Jen made one strategic
error in using Infiltration to get closer to the Tyranids. This allowed
the two units of Hormagaunts to get into close combat on the first turn.
Still, the Guardsmen almost eked out a victory by targeting the Synapse
creatures, but there were just too many choppy-killy things to deal with,
and the ‘nids once again had the field. With their weekend record of 2-0,
I declare them my Most Valuable Players for CO4.
Conclusion
I certainly
had a blast over the weekend and am looking forward to the fun to be had
next year. I am, however, glad that this event is only once a year,
as at my advanced age, I need that time to recover from the sleep deprivation
and drinking. Thanks to Rob, Robert, Bryan, Brian, Brian (man, we
need some different names here), Jennifer, Matt, and Kenton for the great
games and putting up with my crankiness as the weekend wore down.
See y’all next year!
Some of the Ultramarines
that held their ground against Pat's Tau. Photo
by Patrick Eibel
Counter
Offensive 4
Introduction
<> BigDAWG Battles <> Bloodbaths
<> The X(eno) Files <>
Spreading
the Word <> Photos
Related Pages
Other
Counter Offensives
Posted September 2007
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