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Themed Army Ideas
Fighting Tiger Black Ops

Fighting Tiger Black Ops: Janhavi   by James Arnold
And so with Janhavi, the squad is complete.

Bio in Brief 
Janhavi grew up in a small farming town called Genja, a few miles east of the Tigersí fortress on the continent of Mahaduyana. Janhavi enjoyed a happy and quiet childhood, something which has served as the bedrock of her character in years since. Living so close to the Tigersí fortress, Janhavi was intensely aware of the Chapterís presence. The village she lived in often sent offerings of food and goods to the fortress as a means of thanks for the service the Marines provided. 

Janhavi became a teenager, growing tall and strong through her constant work on her parentsí farm. She learned to defend herself with fists, stones, and sticks against the bullies of Genja. Every year, the Tigers sent out an envoy to the surrounding towns to conduct the initial trials to screen prospective Space Marines from the boys and girls who wanted to join. All the children of Genja dreamed of becoming Fighting Tiger Marines, and many of Janhaviís friends trained daily in anticipation of the annual trials. Janhavi often found herself involved as well. 

Janhavi entered the trials, and for hours, she and the other would-be applicants engaged in non-stop exercises, foot races, and bouts against each other in scorching temperatures and stifling humidity. Janhavi impressed the Fighting Tiger recruiter with her stamina, determination, intelligence, and leadership skills. Over the next few days, she passed several other physical and mental tests and was accepted as a new recruit.

As a Scout, Janhavi learned quickly and won several battlefield honors. She continued to excel as a full-fledged Space Marine, and was expected to undergo officer training. When she heard of the formation of the Fighting Tiger Black Ops, however, she had found her calling, and organized a squad of friends and allies she had gained throughout her years of service. 

Bitz and Pieces 
Janhavi pulls from a number of different boxes. All pieces are from the Assault Marine box except as noted below. 

  • Head:  Reaper Mini
  • Chest:  Black Templar Armor with the cross shaved off.
  • Power Claw:  Space Wolves Blood Claws

Painting Freehand
Though I often do freehand as an addition to most of my marines, I wasnít able to do as much with the Black Ops, as they were not as likely to carry such adornments. As such, I just had to add some extra special details to the boss woman. 

A lot of times my friends ask me how I do freehand painting, as I have very shaky hands. I wanted to write this segment to tell you that you do not need a surgeonís hand to come up with a solid freehand. Hopefully this will help some of you who are considering it to give it a try. 

Step 0 Ė Prepare
Youíre going to need a few things, but you should have most of them to begin with if youíre a regular painter.

As important as good lighting is for good painting, it is doubly so for freehand. I use simple desk lamps with natural light coiled fluorescents. That way you save money on your electricity bill, and youíre not sweating from ultra hot lamps next to your head. 
Youíll also need a brush capable of laying down those tiny strokes. A decent 5 or 6 dollar brush from your local craft store will last you for years if maintained properly. Do yourself a favor and make the investment. 

Finally, youíre going to want something to brace your model. Conveniently enough, I just use an old clean rag. I can bunch up the cloth in any shape to support the model at the angle I need and the model and cloth as a whole is too heavy to wobble or move as I apply pressure with the brush. 

Step 1 Ė Get an idea
As fun as it is to just start scribbling, if you want the freehand to turn out good, you need to know what it is youíre aiming for. 

Step 2 Ė Draw it out
Even after years of art school, I canít just sit down and nail something on the first go. Some people have that rare gift, but for the rest of us, it is extremely helpful to draw it out first. Make the mistakes on paper, not the model. Donít be afraid to redraw it if you donít think itís just where you want it. 

This will help you twice over. You will have a great reference to work from, but more importantly, you are developing muscle memory as to exactly how you need to move your wrist/hand to get the angles and curves youíre looking for. 

Step 3 Ė Visualize
Take a second to look at the drawing of how you want the freehand to look and then look at the surface it is to be applied to.

Step 4 Ė Breathe!
I canít emphasize enough how important it is to be relaxed before you try something of such tiny magnitude. Whatever you need to do to unwind, do it. Focusing on your breath and nothing else for a few minutes is a great way to let yourself go. Also donít forget to breathe while painting. It might seem obvious, but a lot of guys get all up tight and hold their breath while they lay down the paint. It might seem small, but it will affect you. 

Step 5 Ė Paint
For icons, start in the middle with a simple dot of the color you intend to paint. Make sure youíre happy with the position on the model and take another moment to visualize the icon. If youíre happy, keep going; if not, itís an easy fix. Once youíre happy, start to slowly build the paint outwards from the single point. Once you have it roughed it, you have created a sort of reverse guideline for yourself. All that remains is to close it all in with some nice neat lines. 

For text, find the middle letter in the word. Paint that letter first dead center of the area. This virtually guarantees your word will sit evenly on the model. Some people like to write it first with pencil, but I donít like taking the chance of marring or marking my model as the freehand is the last thing I do before sealing. 

You notice at no point did I make mention of holding the model. With both hands free and the model safely cradled in your cloth, you can use your painting hand to apply color, and your off hand to steady yourself. For superfine lines, I actually hold one hand with the other while I paint. This is about the only way I can overcome my shaky hands. 

Step 6 (Optional) Ė Ooops!
Mistakes happen. Thereís nothing we can do about it but learn how to roll with it. There are two main ways to correct this, depending on where it happened. 

Mistake on a flat color:  Easy fix, just get that color again and block out the area you donít want to be freehanded. 

Mistake on a shaded color:  Now things get tricky. The easiest way to fix an icon on a shaded surface is to improvise. Smile, stick your chest out, and in the manliest voice possible say ďI meant to do that!Ē  And yes, I recommend this for both genders. Itís funny when I do it but it is pure awesome when my wife has a go. 

Iíve had several crosses on my Black Templars that have become a size larger after I messed up one of the points. Iíve also had it happen where my model accidentally got a streak of paint on it somewhere that was really hard to correct and never intended to have freehand. I had a section of armor on a Marine suddenly become very elaborate when a stray white streak became a series of ornamental decorations on one side of the chest plate. It turned out great and everyone loves that model. 

So thatís it. I hope you all enjoyed these articles and were able to bring away some knowledge (if not some amusement) from them. 

Related Pages
Fighting Tiger Black Ops: Introduction
Fighting Tiger Black Ops: Fiction and Articles

Posted May 2008. Used with permission.


Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle