Themed
Army Ideas
Other
Tyranid Themed Army Ideas
Hive Fleet Umbra,
Suggested Army Lists
by
Michael Lietzke
Frequent
Jungle contributor Michael Lietzke was intrigued by the Themed
Army Idea for Hive Fleet Umbra and
whipped up some sample lists using Army Builder.
Version 1
| Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
| Mutable
Warriors (HQ) |
6 |
5 |
2 |
5 |
4 |
2 |
5 |
2* |
10 |
4+ |
186 |
| Adrenal
Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Rending
Claws (x6); Scything Talons (x6); Headquarters |
| #Synapse Creature |
Any
brood with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead of
shooting, can cause all spore mines within 24" to detonate. |
[0] |
| Mutable
Warriors (HQ) |
6 |
5 |
2 |
5 |
4 |
2 |
5 |
2* |
10 |
4+ |
186 |
| Adrenal
Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Rending
Claws (x6); Scything Talons (x6); Headquarters |
| #Synapse Creature |
Any
brood with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead of
shooting, can cause all spore mines within 24" to detonate. |
[0] |
| Razorgaunts
(MGaun) |
16 |
4 |
3 |
3 |
3 |
1 |
5 |
1/2 |
5* |
6+ |
186 |
| Fleet
of Claw; Adrenal Glands (In); Adrenal Glands (WS); Leaping; Assault 12";
Advance and fall back 3D6"; Count all attacks if within 2" of an enemy
model; Scything Talons; Hive Node (x1) |
| Razorgaunts
(MGaun) |
16 |
4 |
3 |
3 |
3 |
1 |
5 |
1/2 |
5* |
6+ |
186 |
| Fleet
of Claw; Adrenal Glands (In); Adrenal Glands (WS); Leaping; Assault 12";
Advance and fall back 3D6"; Count all attacks if within 2" of an enemy
model; Scything Talons; Hive Node (x1) |
| Genestealers
(Troops) |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
| Infiltrate
if allowed; Use normal rules if outside Synapse Creature range; Rending
Claws |
| Genestealers
(Troops) |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
| Infiltrate
if allowed; Use normal rules if outside Synapse Creature range; Rending
Claws |
| Raveners
(Fast Attack) |
5 |
5 |
3 |
4 |
4 |
2 |
5 |
3* |
10 |
5+ |
225 |
| Fast;
Rending Claws (x5); Scything Talons (x5) |
| Biovores
(Heavy Support) |
3 |
3 |
3 |
3 |
4 |
2 |
1 |
1 |
10 |
- |
156 |
| Deploy
as separate & independent models; Cannot capture table quarters or
count as "surviving" in a Meat Grinder; Spore Mines behave oddly, see codex
p7; The Biovore fires a spore mine up to 48", which scatters 2D6" ('hit's
don't scatter); LOS is not needed, Spore Mines do not cause pinning; Poison
Spore Mines (x3) |
| Zoanthropes
(Heavy Support) |
1 |
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+ |
177 |
| Deploy
as separate & independent models; Cannot capture table quarters or
count as "surviving" in a Meat Grinder |
| #Warp Field |
2+
Armour Save. |
[0] |
| Warp Blast |
Can
make shooting attack (24"R, S5, AP3, Assault 1 Blast); Or, by passing a
Psychic test, (18"R, S10, AP2, Assault 1). |
[25] |
| Zoanthropes #1 |
1 |
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+ |
[59] |
|
#Warp Field |
2+
Armour Save. |
[0] |
|
Warp Blast |
Can
make shooting attack (24"R, S5, AP3, Assault 1 Blast); Or, by passing a
Psychic test, (18"R, S10, AP2, Assault 1). |
[25] |
| Zoanthropes #2 |
1 |
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+ |
[59] |
|
#Warp Field |
2+
Armour Save. |
[0] |
|
Warp Blast |
Can
make shooting attack (24"R, S5, AP3, Assault 1 Blast); Or, by passing a
Psychic test, (18"R, S10, AP2, Assault 1). |
[25] |
| Option Footnotes: |
|
|
| Hive Node |
The
brood has Leadership 10 as long as the mutant is alive. |
|
| Poison Spore Mines |
AP4,
Ordnance Blast; Strength = target's toughness; Hits on open-topped vehicles
automatically glance, no other vehicles affected. |
|
| Rending Claws |
Auto-wounds
and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll
a 6 for AP. |
|
| Scything Talons |
+1
attacks in close combat. |
|
Total Army Cost: 1686 Pts.
Notes:
On tyranid weapon
statistics, 'C' means the creatures strength (weapon strength has a maximum
of 10) and 'X' means the number of attacks the creature has.
Models in Army:
79
Validation Results:
Roster satisfies all
enforced validation rules
| Troop
Type |
Count |
Unused |
Points |
Unused |
Percent |
| HQ
(>=1unit <=2unit) |
2 |
0 |
372 |
1328 |
21% |
| Elite
(<=3unit) |
0 |
3 |
0 |
1700 |
0% |
| Troops
(>=2unit <=6unit) |
4 |
2 |
756 |
944 |
44% |
| Fst.
Atck. (<=3unit) |
1 |
2 |
225 |
1475 |
13% |
| Hvy.
Supp. (<=3unit) |
2 |
1 |
333 |
1367 |
19% |
| Other
(N/A) |
0 |
n/a |
0 |
1700 |
0% |
| Equipment
Summary |
8 |
n/a |
170 |
n/a |
10% |
Roster created with
Army
Builder - Copyright (c) 1998-2001 by Lone
Wolf Development, Inc.
Version 2
| Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
| Mutable
Warriors (HQ) |
6 |
5 |
2 |
5 |
4 |
2 |
5 |
2* |
10 |
4+ |
186 |
| Adrenal
Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Rending
Claws (x6); Scything Talons (x6); Headquarters |
| #Synapse Creature |
Any
brood with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead of
shooting, can cause all spore mines within 24" to detonate. |
[0] |
| Mutable
Warriors (HQ) |
6 |
5 |
2 |
5 |
4 |
2 |
5 |
2* |
10 |
4+ |
186 |
| Adrenal
Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Rending
Claws (x6); Scything Talons (x6); Headquarters |
| #Synapse Creature |
Any
brood with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead of
shooting, can cause all spore mines within 24" to detonate. |
[0] |
| Razorgaunts
(MGaun) |
32 |
4 |
3 |
3 |
3 |
1 |
5 |
1/2 |
5* |
6+ |
392 |
| Fleet
of Claw; Adrenal Glands (In); Adrenal Glands (WS); Leaping; Assault 12";
Advance and fall back 3D6"; Count all attacks if within 2" of an enemy
model; Scything Talons; Hive Node (x1); Weapon-Beast (x5); Rending Claws
(x5) |
| Razorgaunts
(MGaun) |
32 |
4 |
3 |
3 |
3 |
1 |
5 |
1/2 |
5* |
6+ |
392 |
| Fleet
of Claw; Adrenal Glands (In); Adrenal Glands (WS); Leaping; Assault 12";
Advance and fall back 3D6"; Count all attacks if within 2" of an enemy
model; Scything Talons; Hive Node (x1); Weapon-Beast (x5); Rending Claws
(x5) |
| Genestealers
(Troops) |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
| Infiltrate
if allowed; Use normal rules if outside Synapse Creature range; Rending
Claws |
| Genestealers
(Troops) |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
| Infiltrate
if allowed; Use normal rules if outside Synapse Creature range; Rending
Claws |
| Biovores
(Heavy Support) |
3 |
3 |
3 |
3 |
4 |
2 |
1 |
1 |
10 |
- |
156 |
| Deploy
as separate & independent models; Cannot capture table quarters or
count as "surviving" in a Meat Grinder; Spore Mines behave oddly, see codex
p7; The Biovore fires a spore mine up to 48", which scatters 2D6" ('hit's
don't scatter); LOS is not needed, Spore Mines do not cause pinning; Poison
Spore Mines (x3) |
| Option Footnotes: |
|
|
| Hive Node |
The
brood has Leadership 10 as long as the mutant is alive. |
|
| Poison Spore Mines |
AP4,
Ordnance Blast; Strength = target's toughness; Hits on open-topped vehicles
automatically glance, no other vehicles affected. |
|
| Rending Claws |
Auto-wounds
and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll
a 6 for AP. |
|
| Scything Talons |
+1
attacks in close combat. |
|
Total Army Cost: 1696 Pts.
Notes:
On tyranid weapon
statistics, 'C' means the creatures strength (weapon strength has a maximum
of 10) and 'X' means the number of attacks the creature has.
Models in Army:
103
Validation Results:
Roster satisfies all
enforced validation rules
| Troop
Type |
Count |
Unused |
Points |
Unused |
Percent |
| HQ
(>=1unit <=2unit) |
2 |
0 |
372 |
1328 |
21% |
| Elite
(<=3unit) |
0 |
3 |
0 |
1700 |
0% |
| Troops
(>=2unit <=6unit) |
4 |
2 |
1168 |
532 |
68% |
| Fst.
Atck. (<=3unit) |
0 |
3 |
0 |
1700 |
0% |
| Hvy.
Supp. (<=3unit) |
1 |
2 |
156 |
1544 |
9% |
| Other
(N/A) |
0 |
n/a |
0 |
1700 |
0% |
| Equipment
Summary |
2 |
n/a |
20 |
n/a |
1% |
Roster created with
Army
Builder - Copyright (c) 1998-2001 by Lone
Wolf Development, Inc.
Related
Pages
Other
Tyranid Themed Army Ideas
Hive Fleet
Umbra
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© Copyright Michael
Lietzke, June 2002. Used with permission.
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