The
Tiger Roars
Guest Commentary:
A Thousand Points of Light
Introduction
<>
Suggested
army lists for new players
A Thousand Points
of Light: Chaos Space Marines (Part 2) by
Patrick Eibel
Codex:
Chaos Space Marines offers a lot of possibilities for building
armies, and in this second of three installments, we’ll look at the Iron
Warriors, the Night Lords, and the Alpha Legion. Remember, these lists—like
all the others in this series—are meant for brand-new players or for players
looking to start a new army. These lists are not meant to be “killer” lists
for winning tournaments or trouncing people at the local gaming shop. Rather,
they are foundations that players can build upon as they desire.
Iron Warriors--What
To Buy
-
Chaos Warsmith:
$10.00/ £5
-
Two Chaos Space
Marine squad boxes: $50.00/ £24
-
Iron Warriors
boxed set: $30.00/ £15
-
Three blisters
of Chaos Space Marines w/ heavy bolters: $24.00/ £15
-
Chaos Space Marine
w/ plasma gun: $9.00/ £3
-
Basilisk: $35.00/
£20
-
Four Obliterators:
$60.00/ £15
Total:
$218.00 or £97
All
prices are from the Games Workshop
website as of May 2004. Prices may vary, do not include
taxes, and are meant only as a guide.
Iron Warriors may use Vindicators
(left)
and Basilisks (right)
Photo © copyright
Niraj Shah, May 2004. Used with permission.
Iron Warriors--1000
point list
Most of the
army is straightforward. From the plastic Chaos Marines box, you will need
to make two squad leader types (just don’t use the power fists) and two
heavy bolter carriers. One leader and one heavy bolter will be used in
the Chaos Marine squad; the others will be used for the Havoc squad.
You will need
to use two plastic Marines to fill out the Iron Warriors squad. Try to
assemble them to look as close as possible to Iron Warrior miniatures.
The rest of the plastic Marines will be used for the Chaos Marine Squad.
Please note that you will have three Marines left over, which you should
save to expand the army in the future.
If you want
to save money, you can assemble one of the spare plastics as a meltagun
Marine and not buy the plasma gun Marine, but I like the added firepower
for the squad.
-
Iron
Warriors Warsmith w/ Mark of Chaos Undivided, kai gun, servo arm (120 points)
-
Squad
of two Chaos Obliterators (140 points)
-
Squad
of two Chaos Obliterators (140 points)
-
Chaos
Space Marine Squad Alpha: Aspiring Champion w/ close combat weapon (ccw),
bolt pistol; seven Marines w/ bolters, ccws; one w/ plasma gun, one w/
heavy bolter (168 points)
-
Chaos
Space Marine Squad Beta: Aspiring Champion w/ ccw, bolt pistol; seven Marines
w/ bolters, ccws; one w/ melta gun, one w/ lascannon (176 points)
-
Chaos
Havocs w/ four heavy bolters (130 points)
-
Chaos
Basilisk with indirect fire (125 points)
Total: 1001
points
Iron Warrior Tactics
This army
wants to stand back and shoot. The Havocs and Chaos Marine squad with the
heavy bolter should be assigned to troop-killing, while the other Chaos
Marine squad and Basilisk should be on vehicle- and big-creature duty.
The Obliterators can manifest weapons to support either role as needed.
In the event that you need to maneuver to meet the mission objectives,
try and use the Obliterators, as they will be able to move and fire without
penalty.
Above: Iron
Warrior Obliterators (classic and current models)
Photo © copyright
Niraj Shah, May 2004. Used with permission

Night Lords--What
To Buy
-
Daemon Prince:
$30.00/ £18
-
Chaos Space Marine
squad box: $25.00/ £12
-
Two Chaos Marines
w/ plasma guns: $18.00/ £6
-
Two Chaos Marines
w/ missile launchers: $16.00/ £10
-
Chaos Raptor box:
$35.00/ £20
-
Chaos Raptor w/
melta gun: $7.00/ £6
-
Two Chaos Raptors
w/ bolt pistols and ccws: $14.00/ £10
-
Two Chaos Dreadnoughts:
$80.00/ £50
Total:
$225.00 or £132
All
prices are from the Games Workshop
website as of May 2004. Prices may vary, do not include
taxes, and are meant only as a guide.

If you like the "Batman"
look, you should get the regular Night Lord models, like these above
Photo © copyright
Shep, May 2004. Used with permission.
Night Lords--1000
point list
This army
is also pretty straightforward to assemble. The only real conversion you
will need to do is to use the claw from the plastic mutations sprue from
the Chaos Marine box to replace the hand of the Daemon Prince that wields
a sword (you will need to remove most of the arm from the plastic claw,
but otherwise it should be a straight swap).
I have used
generic Chaos Marines for the troops instead of the special Night Lords
models because I wanted the missile launcher and plasma gun Marines to
match the rest of the troops. If you would like to convert Night Lords
models to wield these weapons, you are welcome to substitute the models.
The Chaos Dreadnoughts
come with a variety of parts. Hopefully, your box will include the weapons
you need to assemble the models as described. Otherwise, you may need to
hunt down a Chaos accessory sprue, purchase some bits, or swap weapons
other than what is listed to make it work under the points value.
-
Daemon
Prince w/ Mark of Chaos Undivided, Daemonic Aura, Daemonic Flight, Daemonic
Strength, Daemonic Talons, Sorceror w/ Wind of Chaos power (150 points)
-
Chaos
Space Marines Squad Alpha: six Marines w/ bolter, ccws; one w/ plasma gun,
one w/ missile launcher; all with Night Vision and Stealth Adept Skills
(140 points)
-
Chaos
Space Marines Squad Beta: six Marines w/ bolter, ccws; one w/ plasma gun,
one w/ missile launcher; all with Night Vision and Stealth Adept Skills
(140 points)
-
Chaos
Raptors Squad: Aspiring Champion w/ lightning claw and bolt pistol, Mark
of Chaos Undivided; four Raptors w/ bolt pistols, ccws; two Raptors w/
melta guns; one Raptor w/ flamer; all with Stealth Adept skill (295 points)
-
Dreadnought
w/ heavy bolter, havoc launcher, Daemonic Possession (135 points)
-
Dreadnought
w/ plasma cannon, havoc launcher, Daemonic Possession (145 points)
Total: 1005
points
Night Lord Tactics
Fair warning:
I think this list will be difficult to use successfully on a regular basis.
You have one really nasty assault unit–the Raptors led by the Daemon Prince–supported
by a moderate amount of firepower. The greatest advantage this army has
is the bonus cover save it gets from the Stealth skill, so use the terrain
to your benefit. Your support units should be deployed to provide maximum
support to the Raptors. Once the Raptors reach close combat, you can use
the firepower on the remainder of your opponent’s forces. With practice,
this army should provide fits to all but the shootiest of opponents.
As your Night Lord army
grows, consider adding some Terminators, like these above
Photo © copyright
Jonathan Hudson, May 2004. Used with permission.

Alpha Legion--What
To Buy
-
Chaos Lord: $10.00/
£7
-
Two Chaos Space
Marine squad boxes: $50.00/ £24
-
Two Chaos Marines
w/ melta guns: $18.00/ £6
-
Two Warhammer
Chaos Marauders boxes: $60.00/ £30
-
Daemonettes box:
$40.00/ £15
-
Defiler: $50.00/
£30
Total:
$228.00 or £112
All
prices are from the Games Workshop
website as of May 2004. Prices may vary, do not include
taxes, and are meant only as a guide.
Above: Alpha
Legion Chaos Space Marines
Photo © copyright
Games Workshop, May 2004
Alpha Legion--1000
point list
You will want
to purchase the Chaos Lord with the big axe and plasma pistol, not the
one with the power fist and combi weapon. Note that you will end up with
two spare plastic Chaos Marines. To save money, you may opt to order two
melta guns as bits and model two of the plastic Marines with them. For
the sake of simplicity, I chose to list the separate figures.
-
Chaos
Lord w/ power weapon, plasma pistol, Mark of Chaos Undivided, Infiltration
skill, Furious Charge skill, Daemonic Aura, meltabombs (145 points)
-
Sixteen
Chaos Cultists w/ Infiltrate, Furious Charge, and Mark of Chaos Undivided
and Icon (112 points)
-
Sixteen
Chaos Cultists w/ Infiltrate, Furious Charge, and Mark of Chaos Undivided
and Icon (112 points)
-
Fourteen
Chaos Space Marines w/ bolt pistols, ccws; two w/ melta guns; all w/ Infiltrate
and Furious Charge skills (340 points)
-
Eight
Daemonettes (120 points)
-
Defiler
with havoc launcher and Living Vehicle upgrade (170 points)
Total:
999 points
Alpha Legion Tactics
This list
presents an interesting challenge. Most of your army, except for the Defiler,
can Deep Strike or Infiltrate, so you merely have to weather
your opponent’s shooting and then charge. You will want to deploy on one
flank to minimize the damage inflicted from enemy shooting. Use the Defiler
to take out tanks or pin Devastator units. Avoid missions that do not use
Infiltration (I know, not always possible). The expression on your
opponent’s face when you set up all those figures just outside his deployment
zone should make this worth playing.
Above: If
your Alpha Legion Lord succeeds, he
may eventually become a
Daemon Prince
Photo © copyright
Ken Lacy, May 2004.
Used with permission.
Related
Pages
Introduction
to the series
Other
lists in this series
Like what you've
seen? Then
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the Jungle in the "Top 100 40K Sites"
© Copyright Patrick
Eibel, May 2004. Used with permission.
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